The release of Cyberpunk 2077 in 2020 was not the most successful, but the developer team surpassed itself, correcting the game and adding more and more new functions in it in a short time. And although there are still problems in the game, requiring correction, undoubtedly, Cyberpunk 2077 was at the forefront when it came to the addition of new graphic functions.
Supporting rays trace, which is now updated before the mode, was added to the game "complete" Ray tracing with RT technology: overdrive. Cyberpunk 2077 is also one of the few games supporting all modern scaling technologies: DLSS3, FSR2 and XESS. It seems that NVIDIA and CDP are working on the addition of another new function declared as Capframex.
According to Capframex, the game can get a new technology called "Neural caching of radiation in real time to trace track" (Real-Time Neural Radance Caching for Path Tracing). Such caching in real time for radiation can be used to track the path of global lighting, which allows you to dynamically predict the maintenance. This technology can significantly increase the performance of track tracer.
At the same time, neither NVIDIA nor CD Projekt Red has yet confirmed that such a technology may appear in the game. It is claimed that this technology can be added to the upcoming DLC Phantom Liberty, which, according to rumors, will be released in June.
Holy cats, I have not even seen this in fantastic novels: oh
They are so cunningly moving the camera on the minicart still try to fix it))
a thousand years as fixed
Well, it seems to be painted, but I honestly didn’t see any particular difference.
This is DLSS for DLSS
Why don’t they want to bring the game to mind. With normal police, chases, events for Engham. Yes, the game has become playable, but it did not become a normal game in the open world. It’s a pity that such a wonderful tagged disappears. There is still a lot of good things in the game, but this does not mean that you can turn a blind eye to everything else.
Because the whole game is a crooked fake and if all this is really done, then from scratch, so it is easier for the Poles to add a dead RTH
Cyberpunk has long passed, a great game, there is no curvature there, optimization is excellent.
Most likely Nvidea simply stupidly tests his developments.Cyberpank from the game turns into a test landfill.
Because, no matter how I relate to the punk, this, fortunately, is not a garbage dump. And no one was going to do it like that.
So the game is about another, to make the world there, as in the games from Rockstar, it will take a budget two times more and time. The game is essentially a plot action with well -set dialogs, worthy of written characters and an extremely high -quality environment. Even if they had this time and money, they would not do mega a living world and a bunch of activities at every step. If the cork in the conditional RDR2 can still be fitted into the plot or write off on a game convention, then the cyberpanke should have enough time only to save himself and help friends. Just the original concept of the struggle for life from a short time does not imply a bunch of side effects and meticulous study of the world. If the developments had it at least in plans, then "Health lifted" would be much later on the plot, so that we first enjoy the open world. But the plot is rarely so globally corrected in the late stages of development, and from the main story they usually push off when planning development.
Therefore, here in some century the point is not that the developers were bombarded either by managers, but in banal high expectations and their presentation of the game. I remember that there was an aggressive advertising from third parties, they say the game is like GTA 5, a witcher 3 and all this together, but it was third parties. True advertising, although it is not clear what game has advertised, did not talk about completely non -existent things, only blurry concepts that shove into each advertisement now "Living world", "hard choice", "Smart AI" etc. But now they are selling everything now, recently, instead of a game about the school of magic, we sold us another Grindilka in the open world.
And it will work exclusively on the 50xx series?
It will not be normal and all the more cool, otherwise Nvidia will go bankrupt) Constantly and endlessly something will come up with, in order to justify the sagging of new iron and graphics as in life will never come
I don’t really understand why they put so much effort in Redengine if they have already abandoned it and switched to UE5
Maybe they want to make another "Witcher" for sales, and the technology is pumped)
Well, yes, only if to be in the information farm constantly.
Most likely, a collab with Nvidia, she is interested in running up her technologies, not forgetting that intel will catch up with her cards, or even overtake Nvidia.
It’s not about Red Angin, but the popularity of the game. This is Nvidia marketing. They stimulate the popularity and sale of their glands. This is called competitive advantages, in this case – this technology. In which jig me to implement it, there is no difference. Hype on Hyipova Game. Mutual hype.
Well, this is the same, especially since they finished the excellent Polish Shutan to the condition)
According to Capframex, the game can get a new technology called "Neural caching of radiation in real time to trace track" (Real-Time Neural Radance Caching for Path Tracing).
Well, thank God, otherwise I was already scared, I thought that something significant would be added.
Well, for a visual, this would be a very significant update. If the iron pulls, the overdrive looks just insanely beautiful.
On the other hand, for gameplay it is nothing, although there are huge problems with it in the game. It seems they promised to somehow correct the gameplay with the release of the DLS, but I doubt something
The release of Cyberpunk 2077 in 2020 was not the most successful, but the developer team surpassed itself, correcting the game and adding more and more new functions in it in a short time.
Yes Yes. By and large, nothing ruling patch is a very short time every half a year. Yes, even now in the game t pose can be found. And about the respins of the NPS one in the other or half under the textures, I generally be silent. This is already commonplace. well, or the final quest Judith from the very release of the release. about which in the discussions of Steam, top 50 was created.. And everyone does not care. So the breaks are big fellows. The developer was clearly demonstrated as a studio, rises from the mud to the top of Olympus and falls from it in a garbage pits.